3D Graphics Programming with QuickDraw 3D 1.5.4
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Pixels described in the TQ3XDrawRegionDescriptor data structure may be any of several types, as described in the following enumeration. Not all pixel types are supported on all devices.
typedef enum TQ3XDevicePixelType {
kQ3XDevicePixelTypeInvalid = 0,
kQ3XDevicePixelTypeRGB32 = 1,
kQ3XDevicePixelTypeARGB32 = 2,
kQ3XDevicePixelTypeRGB24 = 3,
kQ3XDevicePixelTypeRGB16 = 4,
kQ3XDevicePixelTypeARGB16 = 5,
kQ3XDevicePixelTypeRGB16_565 = 6,
kQ3XDevicePixelTypeIndexed8 = 7,
kQ3XDevicePixelTypeIndexed4 = 8,
kQ3XDevicePixelTypeIndexed2 = 9,
kQ3XDevicePixelTypeIndexed1 = 10
} TQ3XDevicePixelType;
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